Tools
Unity 2021, Visual Studio
Platform
Android, iOS
Role
Engineer
Dev Time
Ongoing from Nov. 2022

Assoluto Racing was released in 2018, before I joined the company. However, the game continues to see great success, with over 20 million downloads as of 2022. Much of that success can be attributed to continued support and consistent content updates in the form of new cars and tracks.

I had the privilige of working on the newest track to release. The challenge faced with this new update was the memory; the track was simply too complex for the target devices to have loaded all at once. My contribution to the project was to develop a system for seamlessly loading smaller scenes asynchronously during gameplay.

Several new features are in development as well. I designed and programmed a “Car Storage” menu that lets players hold twice as many cars than before while overcoming our backend storage limitations. Many exciting upcoming features for future updates are also in development.

Ryan Prothero
Game Programmer and Designer

A game programmer with a passion for clean code and intuitive game design.