Tools
Unity, Visual Studio
Platform
PC, WebGL
Role
Solo Developer
Dev Time
~1.5 months (Ongoing)

BeatNova is a passion project replicating complex rhythm game mechanics (inspired by titles like Chunithm) while balancing full-time work, demonstrating my continued drive to experiment with new systems.

Features include note charting, timing judgment, and visual effects, all built from scratch in Unity.

Playable demo available in-browser. This hobby keeps my skills sharp in input handling, synchronization, and rapid prototyping.

Ryan Prothero
Game Programmer and Designer

A game programmer with a passion for efficient code and intuitive game design.